So that you can make use of the shells you’ve found, here’s everything you need to know about how to get the shotgun in Resident Evil 3. As you’d expect, you unlock new weapons and items as you make your way through the story. In the following sections we list a bunch of Easter eggs and references to older games.Just a year after the release of the excellent remake of Resident Evil 2, the updated version of the third game in the survival horror series is here. ![]() Unlock all safes, lockers, strongboxes, and pickable locks.Ĭoncept Art: Mega Man, Model: Dario RossoĬomplete the game on “Assisted” or higher.Ĭomplete the game on “Standard” or higher.Ĭomplete the game on “Hardcore” or higher.Ĭoncept Art and a New Game Mode (Nightmare)Ĭomplete the game on “Nightmare” or higher.Ĭoncept Art and a New Game Mode (Inferno)Ĭomplete the game on “Inferno” or higher.Ĭomplete the game with an S rank on “Standard” or higher.Ĭomplete the game with an S rank on “Hardcore” or higher.Ĭomplete the game with an S rank on “Nightmare” or higher.Ĭomplete the game with an A rank or higher.Ĭomplete the game without opening the item box.Ĭomplete the game using 1 or fewer recovery items.Ĭomplete the game in under 2 hours of play time. Gather all the fuses in the warehouse within 5 minutes.Ĭoncept Art: Lab Equipment, Model: Drain Deimos Place all jewels in the clock tower monument. Successfully execute Carlos’ punch ability.ĭefeat 80 enemies with a grenade launcher.ĭefeat 120 enemies with a grenade launcher.ĭefeat 200 enemies with an assault rifle.ĭefeat 400 enemies with an assault rifle. Here's how many points you'll earn for completing each challenge and what reward you'll get for completing each challenge. Points can be spent in The Shop in Resident Evil 3 Remake. Unlockable: Records - Challenges, Points Earned, and Rewards ![]() The piercing power of the rocket causes more damage than the explosion. ![]() Its short length affords great mobility, even in urban settings.Ī recoilless rocket launcher that fires 84mm projectiles. Its pinpoint accuracy has led to its adoption by countless militaries.Ī 5.56x45mm assault rifle optimized by U.B.C.S for this operation. It possesses great stopping power, but only when targeting enemy weak points.Ī very well balanced 16-shot 9mm handgun. Excellent across the board, with exceptional accuracy and firepower.Īn energy weapon developed by Umbrella based on airborne electrical phenomena. It’s been customized according to Jill’s personal specifications. This blade can be superheated, causing the target to burst into flames.ġ5-shot capacity 9mm handgun. Will not be available in Assisted mode, as this would exceed the maximum inventory capacity.Īs its name implies, this Umbrella-developed anti-bioweapon knife is used by those who like to show off. Will be placed in the game when purchased. While held, physical feats such as Perfect Dodge become easier to perform.Ī specialized tool which allows a skilled user to unlock simple locks when no key is available.Ī tool for cutting chains, cables, and the like.Ī small belted pouch, good for carrying more items. While held, increases the amount of ammo gained when crafting.Ī manual of compiled S.T.A.R.S. Greatly increases your attack power when held. Greatly increases your defense when held. gear, as she wore during the Mansion Incident Auto-saving is disabled in this mode, enemies and items are in different areas, and ammo and other items are significantly more scarce.īeat the game once on any mode to unlock The Shop. In this mode, enemies deal even more damage than in Nightmare and are even harder to kill. Inferno: This mode is unlocked after completing the game on Nightmare.You cannot change the difficulty in a Nightmare playthrough. Enemies and items are placed in different areas throughout the game. In this mode, enemies deal significantly more damage and are way harder to kill. Nightmare: This mode is unlocked after completing the game on Hardcore.You cannot change the difficulty in a Hardcore playthrough. Hardcore: In this mode, enemies are stronger, ammo and other items are less available, and you'll receive less ammo when combining items.Standard: This is the standard game mode.Aim Assist will be on, zombies will be weaker and you'll automatically recover a portion of your health as time goes by. Assisted: In this mode, you'll start with an Assault Rifle, receive more ammo when combining items, and have an additional four inventory slots.Hit the LEFT BUMPER or L1 to switch between grenade launcher ammo and consolidate inventory space.You can also hit the same button plus LEFT or RIGHT to quick turn. ![]()
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